In addition to the using the Super Character Controller library (written by me, but adapted from code by fholm), Mario 64 HD also uses a couple other libraries from the community. Both projects include a PDF fully documenting them. Since the Super Character Controller is (was?) the primary focus of this project, I’m planning to post a write-up and retrospective on it, including what could be done to improve it in the future. For the time being, I’m finished working on both the Super Character Controller as well as the demo for it, Mario 64’s Bob-Omb Battlefield. Given the amount of time this took to build, I’m going to do away with the usual preamble typically accompanying these posts (or is it too late already?). Bob-ombs are my favourite Mario character, closely followed by the loyal Bob-omb Buddies
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